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Tag: Unity3d

March 12, 2017March 22, 2017Art, General

Shader Forge in Antigraviator

We have been using Shader Forge for Antigraviator for almost every shader in the game. In this article, I’m going to talk […]

March 5, 2017March 6, 2017Development

Winning back frames in Antigraviator

As you could read in our previous blogpost, our amazing artists have done an impressive job polishing up the graphics for the […]

February 23, 2017March 6, 2017Art, General

Pushing Unity’s rendering capabilities in Antigraviator

  As you might know, Antigraviator is being developed using the Unity game engine. The last few weeks we have been trying to […]

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  • Antigraviator announces new winter skin and launch on consoles in 2019. December 19, 2018
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Cybernetic Walrus is a game and service studio started in early 2017. The company was founded by four alumni of Digital arts and Entertainment at Howest in Kortrijk, Belgium. More info on our company and its services can be found at www.cyberneticwalrus.com

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